The online racing simulator
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Flame CZE
S3 licensed
Moderator
As the Terms & Conditions state:

Quote :2.5 Credit card and PayPal payments can only be refunded whole, within 30 days after purchase and as long as no copy of S1, S2 or S3 has been unlocked with the purchased license. Payments other than credit card or PayPal cannot be refunded.

It can be refunded as long as you haven’t unlocked your LFS S1.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Have you installed any unofficial car mods?
Flame CZE
S3 licensed
Moderator
Please use the appropriate forum section for your threads. For questions about LFS, use the Technical Assistance sub-forum.

It's not possible to disqualify someone. The only way someone can be disqualified is when they don't serve a drive-through or stop&go penalty before finishing the race. You have some alternatives:

/p_dt USERNAME : drive-through penalty
/p_sg USERNAME : stop&go penalty
/setlap USERNAME Y : set lap to 0
/spec USERNAME : spectate
/pitlane USERNAME : send user to the pit lane

You can check all possible host admin commands here: https://en.lfsmanual.net/wiki/Commands#Host_commands
Flame CZE
S3 licensed
Moderator
To cause a yellow flag, drive very slowly in front of another car. Red flags are not supported.
Flame CZE
S3 licensed
Moderator
- simple interior colors
- underside
- a bit more detailed lights
- radiator texture



Flame CZE
S3 licensed
Moderator
Texturing various bus parts - windows, indicators, mirrors, wipers, chrome parts


Flame CZE
S3 licensed
Moderator
Actually it's more complicated than that.

The color of the box next to the color sliders does not correspond to the actual color of the car.

I have attached three examples of XFG in garage in the viewer mode where I switched to the uniform lighting mode. For white, 160,160,160 does translate to 255,255,255 on the car. Black shows up as 16,16,16 and yellow as 255,255,16.
Flame CZE
S3 licensed
Moderator
There is a new documentation page, which is auto-generated from all public API:

https://simbroadcasts.github.io/node-insim/
Flame CZE
S3 licensed
Moderator
Another one in the works - the ERTAK, based on the Škoda 706 RTO.
Last edited by Flame CZE, .
ERTAK bus
Flame CZE
S3 licensed
Moderator
Expanding the fleet of the Czechoslovak vehicles in LFS with yet another legendary bus: the Škoda 706 RTO, manufactured between 1958 and 1972. It was nicknamed "the egg", "the pickle" or "the dumpling" due to its characteristic body shape.

There were several variants of this model, including an articulated version. But this particular mod will represent the 706 RTO KAR version, which was used for short distance intercity lines.

Model source: https://www.cgtrader.com/3d-models/vehicle/bus/skoda-706-rto-b7b7acd2-fbd7-495b-8ade-6de2fdc1aca9

Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
While I think it would be helpful for the editor users, it doesn't seem feasible at this point because it would take a lot of time for Scawen to extract every string of text into a translatable variable. I remember him answering this to someone else some time ago, but I can't find the original post.
Flame CZE
S3 licensed
Moderator
Go to LFS -> Multiplayer -> Start New Host -> delete the admin password.
Flame CZE
S3 licensed
Moderator
Quote from CarlosSainz55 :The thread hasn't been updated in over a year Frown

If you read the post that you quoted, you will find out why there hasn't been anything to report.
Flame CZE
S3 licensed
Moderator
He's already submitted it for review: https://www.lfs.net/forum/thread/108742

Sevendust, if you have no progress to show, it's not necessary to create a work in progress thread. People will be able to post feedback in the review thread or later in mod comments once it's published.
Flame CZE
S3 licensed
Moderator
In 0.7E4 editor patch, the cars got updated dashboards and wheels, but in 0.7F LFS, they are not there as it seems.

Somehow I remember using the updated cars in LFS, but maybe I'm wrong and they were never actually shipped in the LFS test patches. Is that intentional?

Here's a comparison between LFS 0.7F and LFS Editor 0.7F:


Flame CZE
S3 licensed
Moderator
That worked now, thanks for a quick fix Smile
Flame CZE
S3 licensed
Moderator
Adding a misc folder worked and I have unlocked the editor now.

But still there are a lot fewer folders than in a fresh 7E editor installation. Uhmm
Flame CZE
S3 licensed
Moderator
When I open the editor setup exe in 7-zip, the misc folder is missing.

Edit: I see it's not there in 7E installer either - I don't know if that's OK or not.

But when I compare the editor folders after installation, some folders are missing in 7F.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Some people including me are getting the "Error creating file" error when trying to unlock a fresh LFS Editor 7F installation. I have tried installing it in C:\LFS.



This is the deb.log before I closed the editor:

Jul 30 19:52:52 LFS : 0.7F
Jul 30 19:52:52 timer resolution 499 microsec
Jul 30 19:52:52 read config
Jul 30 19:52:52 get command line
Jul 30 19:52:52 tables
Jul 30 19:52:52 preinit d3d
Jul 30 19:52:52 load font
Jul 30 19:52:52 -----
Jul 30 19:52:53 kb : Central Europe
Jul 30 19:52:53 initialisations
Jul 30 19:52:53 human system
Jul 30 19:52:53 helmet
Jul 30 19:52:53 controllers
Jul 30 19:52:53 start entry
Jul 30 19:52:53 end of initialisation

4.2.1
Flame CZE
S3 licensed
Moderator
Version 4.2.1 is out with the new IS_IPB packet introduced in LFS 0.7F.

Only plain IPv4 strings are supported for now, but if there's demand for more advanced conversion/parsing, feel free to give feedback.

The IP strings go through validation before the packet is sent. If it's not a valid IPv4, a RangeError will be thrown.

Set new IP bans:

inSim.send(
new IS_IPB({
BanIPs: ['1.2.3.4', '2.2.2.2', '5.5.5.255'],
}),
);

Request all IP bans:

inSim.send(
new IS_TINY({
ReqI: 1,
SubT: TinyType.TINY_IPB,
}),
);

inSim.on(PacketType.ISP_IPB, (packet) => {
console.log(packet.NumB); // 3
console.log(packet.BanIPs); // ['1.2.3.4', '2.2.2.2', '5.5.5.255']
});

Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
I'm curious what progress Eric has made regarding the track updates and even the new tracks. Last report from him was in the 20th anniversary news article from 2022. Are the existing tracks fully updated now, or are there still some holes to fill? It would be nice to see some screenshots if there is something new to show.
Flame CZE
S3 licensed
Moderator
In the IS_NCI packet, the IPAddress property is "unsigned". It's also a 4-byte integer so it should work the same, but is there a reason why it's not "in_addr" too?
Flame CZE
S3 licensed
Moderator
A minor mistake in InSim.txt on line 1171 (new IS_IPB packet):
Quote : in_addr BanIPs [MAL_MAX_MODS]; // IP addresses, 0 to IPB_MAX_BANS (NumB)

It should be:
Quote : in_addr BanIPs [IPB_MAX_BANS]; // IP addresses, 0 to IPB_MAX_BANS (NumB)

Flame CZE
S3 licensed
Moderator
I can't find the download link for the LFS Editor patch Uhmm
Flame CZE
S3 licensed
Moderator
But those DRS are only visual and do not affect the actual downforce.
FGED GREDG RDFGDR GSFDG